There must be a way…
A maze you can barely see. Your lantern reaches a few steps into the fog, your trail fades behind you, and the exit is somewhere in the dark. Every single game is a brand-new maze.
Coming soon to the App StoreiPhone · iOS 17 or later
No enemies. No timers chasing you. Just you, a wall you didn't see, and the growing suspicion that you've been here before.
You see about four steps in any direction. The rest of the maze is rumour.
Stars mark where you've walked — then wink out after a few seconds. Your memory is the real map.
Never the same twice. Mazes run from 40×40 up to 60×60 — expect to get properly lost.
Meadow, Dunes, Snowfield, Deep Dungeon, Caverns, Roots — rolled fresh, with a random little hero each run.
A chunky retro cross you can hold to keep walking. Tap or swipe if you must.
Fewest steps, fastest escape, per-world bests, and Game Center leaderboards.
Well — see what you can.
Play free for two days. If the fog has you, one payment keeps it — for good.